There are two main playable factions-the Galactic Republic and the Sith Empire in SWTOR. Each faction has its own features which often
makes SWTOR players hesitate to choose which faction they will join. Therefore,
through comparing the difference between the Galactic Republic and the Sith
Empire helps players better identify their choices.
Definition
difference:
l Generally
speaking, the Galactic Republic is the symbol of justice, which is a vast
democracy led by a Supreme Chancellor and is protected by the Jedi and its
somewhat advanced militaries, along with the occasional volunteers. The
playable classes for the republic are the Trooper, Smuggler, Jedi Knight, and
Jedi Consular.
l In
general, the Sith Empire is the symbol of evil, which is a militaristic society
where members with the best powers and skill succeed while the weak members die
or are enslaved. The whole faction revolves around power, with back stabbing
and organized rises to power commonly expected; however it also follows strict
orderly rules, that if broken can lead to great success or even worse
punishment. The playable classes for the Sith Empire are the Bounty Hunter,
Sith Warrior, Imperial Agent, and Sith Inquisitor.
The
playable class difference:
l The
Galactic Republic:
1) Trooper: troopers are
the republic’s front line forces. They wear heavy armors and use blaster rifles
and cannons as their weapons. They use ammos as their resource and are able to
deal damage over time but most of their damage comes from direct instant cast
spells, much like WoW hunters.
2) Smuggler: Smuggler is the republic’s other non-Jedi
class which is a pretty dynamic class and can fit lots of different play styles.
Smugglers can tank, heal, or do damage between their two advanced classes. They
use energy as their resource. Smuggler is the only republic class who uses
cover in combat.
3) The Jedi Knight: The Jedi Knight is one of the
republic’s melee tanking and damage classes, which uses either a single
lightsaber or two and wears heavy armor. The Jedi Knights use focus as their
recourse that acts much like warrior’s rage or a death knight’s runic power.
4) The Jedi Consular: The Jedi Consular is the republic’s
only caster class which uses a single or double bladed lightsaber. The Jedi
Consulars can either heal much like druids or do damage much like rogues, they
wear light armors and use force, like mana, as their recourse.
l The
Sith Empire:
1) Bounty Hunter: Bounty Hunter is the Empire’s
equivalent of the trooper and functions much the same. Bounty Hunters wear
heavy armors and can tank, heal, or dps.
2) Sith Warrior: Sith Warrior is the Empire’s equivalent
to the Jedi Knight, Sith Warriors can tank or deal damage and wear heavy armors.
3) Imperial Agent: Imperial Agent is the Empire’s equivalent
of the smuggler, Imperial Agents use covers and sniper rifles to take out
enemies and they can do damage or heal.
4) The Sith Inquisitor: The Sith Inquisitor is the Empire’s
equivalent of the Jedi Consular. The Sith Inquisitors can tank, heal, and deal
damage.
By comparing the difference between the
Galactic Republic and the Sith Empire, Mmogah
hopes to help SWTOR players better understand what you want to know about SWTOR
and clearly identify your choices for the two main factions. Once you begin to play
SWTOR, Mmogah sincerely advises all players to prepare enough SWTOR GOLD to equip yourselves
well and experience the game totally. The update of SWTOR - Knights
of the Fallen Empire in SWTOR will be on October 27th. It is really
worthwhile for all players to have a try.
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