Patch 3.4-Soul
Surrender is scheduled to release on September 27.
In today’s preview, you can catch a glimpse at what new adventures await in the
main scenario and two new dungeons-Xelphatol and the Great Gubal Library (Hard).
Main Scenario
Quests:
After a thousand years of bloodshed and
sorrow, the shade of Nidhogg, rage incarnate, fell at last to the Warrior of
Light. So it was that the Dragonsong War drew to a close, and the survivors,
bloodied but unbowed, could begin to pick up the pieces. A new day dawns in
Ishgard, and her champions may rest easy-if only for a moment. For every ending
marks a new beginning.
Dungeons:
Xelphatol:
Forced to flee the Black Shroud for fear of the
elementals and their boundless wrath, the Ixal settled the windswept mountains
of Xelphatol more than five hundred and fifty years ago. Since that day, they
have labored tirelessly to eke out an existence in these harsh and unforgiving
lands, slowly but surely expanding their dominion over the entire region. Yet
the Ixal have never forgotten that which was once denied them, and so they seek
divine intervention once more─to summon
Garuda and beseech her strike down their enemies. In the shadow of the First
Mountain, the ritual nears completion, as a brave hero once more races against
time to deliver the realm from destruction.
Hard
Mode Dungeon
The
Great Gubal Library (Hard): Though long-since abandoned by its
Sharlayan keepers, the Great Gubal Library does not want for visitants, its
halls ever stirring with the voidsent guardians who walk its corridors. With
danger at every turn, the fool who dares trespass here would find not wisdom
but certain doom. Yet it was not long ago that an intrepid adventurer braved
the deepest depths of this forbidding vault of knowledge, returning unscathed
and wiser for the experience─a feat of
daring that would be sung of the realm over. Mayhap that is why an anonymous
individual would beseech that selfsame champion to return in search of
long-forgotten knowledge. One can only hope this venture proves yet another enlightening
lesson.
Except for new main scenario and two
dungeons, there are additional story and side quests, apartments and other
housing features, a trial, adjustments to pvp and battle skills in the new
update. Those updates will definitely bring fantastic and amazing challenge, different
from patch 3.3,
the PVP and main scenario quests are largely improved and changed. Let’s wait
for the update together!
Besides, some gamer want to suggest that
the official can make some improvement on the job quests:
They’re
very boring. I get that they have to be simple/easy because they are barriers
that lead to necessary spells and skills needed to progress, but they are just
so boring. I am not saying the challenges or fights need to be harder, I am
saying the story/plot needs to be a bit more compelling. I've gotten about 7
classes to 60 so far, and the plots are pretty shallow. If any devs are reading
this, go research the plot of some of the FFXI artifact quests, specifically
BLU, SMN, DRG, SCH. I hope job quests in 4.0 have a bit more substance to make
them more interested and to get us hyped on the job. MSQ and Hildeebrand
stories have strong stories. I know it’s difficult to make 13+ stories all
unique and interesting, but some of these are so boring and job lore is
supposed to be one of the more interesting aspects of an FF game.
I guess that the official will take action
in job quests’ adjustment, maybe you guys really experience the new job quests
in 4.0. Now, I want to remind you to be well prepared for the upcoming patch
3.4, there are
some steps you need to do and hope to help you a lot.
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