Do
you remember the Pharos Sirius in Patch 2.0? For some players the Pharos Sirius
may be a dungeon full of memory. At that time, you might reach Lv.50 and expect
to get high ilvl gear from the Pharos Sirius. Now few of players would like to
rush the Pharos Sirius. But after Patch 3.1 updated, players have reasons to
enter the Pharos Sirius again. The Pharos Sirius hard mode is added. Come with Mmogah, let’s go to know more about the
hard mode of Pharos Sirius.
The
same as the normal mode, it is a 4-player raid, 1 Tank, 1 Healer and 2DPS.
Lv.60 players need to start the Lv.60 Sidequest Things Are Getting Sirius.
Players can start the quest by talking to Trachraet in Lima Lominsa Upper Decks
(x12, y12). To unlock the quest, players need to complete the level 60 Main
Scenario Quest Heavensward (Quest), Sidequest Why So Sirius and completed the
original Pharos Sirius. It also requires players’ item level 170 or higher. If
you reach the requirements, let’s enter the hard mode of Pharos Sirius
together.
Ghrah Luminary
First
you'll fight Corruption (uses Damnation dive, deals damage in front of them),
Corrupted Slime, and Corrupted Flans that cast Banish down a staircase. Once
the path is cleared, you'll enter the Aether Compressor and face off against
Corrupted Sprites (casts banish) and Corrupted Wolves (Uses Foul Bite for
moderate damage). During this time, corrupted rocks will fall down from the
ceiling and attack with Aether Detonation on impact. Once those are dead, drop
down (land on the pipes to grab a chest) and enter the Fuel Chamber to battle
the Ghrah Luminary. The Grah Luminary uses the following moves.
l Vorpal Blade: High-ish
tank damage. Also used my Corruption in humanoid form.
l Corruption: Occasionally
a corruption sphere will spawn on the side of the arena and use Targeting to
tether a party member. Dragging the tether over one of the untargetable spiders
(Literally just called Spider) or birds (Sirius Screamer in the chat log) in
the arena will cause it to link to them, and use Aetheric Mimicry and Matter
Shift to take their form (via buff Legs of the Spider, Wings of the Raptor, or
Strings of the Marionette). It will then become targetable, and should be taken
out ASAP. If the player does NOT drag the tether over one of the monsters, it
will use Aetheric Mimicry on them instead, dealing heavy damage and causing the
corruption to take a humanoid shape like the Luminary, as well as granting the
Luminary a Damage Up buff.
l Acid Spray: Used by
spider corruptions, leaves a pool of poison.
l Damnation Dive: Used by
bird corruptions, deals damage in a short line in front of the mob.
l Luminous Lancet: Strikes
three targeted areas with Astral damage.
The
key to this fight is simply to make sure to always drag the tethers to the mobs
to avoid creating humanoid corruptions.
8th Order Patriarch Be Gu
You'll
start facing Kobolds and their creations now. Construct 8 is basically a
Cyclops monster in new paint, Time Bombs have plenty of HP and simply explode,
Coral Dobylns are typical, and 8th Order Roundsman are gladiator mobs. The
Simple Bomb Incubators will continuously spawn Time Bombs until defeated, so
take those out first. Beyond the first incubator you'll also find 8th Order
Pickman, which are just Marauders just before the Second Spire and 8th Order
Patriarch Be Gu. Be Gu uses the following attacks.
l Strip Mine Room-wide AoE
that deals more damage the closer you are to the impact site, and leaves a
rupture in the floor. The rupture causes Corrupted Gels to spawn until it's
sealed by killed a gel over the fissure.
l Frack: Moderate tank
damage.
l Adds: On occasion, Be Gu
will summon two 8th Order Furnaceman that will spam Titan's Anger on random
party members, along with two Alchemy Engines that provide Damage Up and Shocking
Counter buffs to him. The Furnacemen are conjurers and should be defeated
before the engines.
l Loose Screw: Spammed
while the Furnacemen and Engines are up, he charges across the battlefield at
high speed dealing damage to those he runs into.
l Batter: AoE damage
centered on himself.
This
fight is all about dealing with adds. Taking out the gels on top of the
fissures is the only complicated part of the fight.
Progenitrix and Progenitor
Down
in the Sapper Tunnels you'll deal with more bomb incubators that now spit out
stronger Time Grenades, roundsmens, and pickmen, as well as 8th Order Bedesman,
which are conjurers. You'll also encounter Living Rock, a behemoth reskin. In
the final room, you'll find some Construct 8s attacking structures called
Pharos Wall. If these walls are destroyed, Living Rocks will come out and
attack the party.
Progenitrix
is a two-phase fight. The first phase has the following mechanics:
l Scalding Scolding: Swipe
attack on the tank.
l Sap: Targeted AoE
damage.
l Bombshell Drop: Spawns Lava
Bombs and Grey Bombs. The Grey Bombs will keep growing in size and eventually
detonate (Wipe mechanic?), while the lava bombs melee for a while, then use Big
Burst to blow up in a small circle.
l Big Burst: She will use
this at low HP, killing her before it goes off causes it to go off anyway with
reduced damage. Once she does, three lava bombs and three grey bombs will
spawn, followed by phase 2.
Phase
2 is indicated by her now being blue and having the name Progenitor.
l Scorched Earth: Used at
the start of the phase, room-wide low damage.
l Blue Flame: AoE attack
that inflicts Fire Vulnerability Up on the party. Used periodically, functions
as an enrage mechanic.
l Big Burst: Used during
the fight to do moderate room-wide damage, and spawns a grey bomb and a Remedy
Bomb. The Remedy Bomb should tries to float towards the Grey Bomb, but any
attack will knock it away from the attacker. Advised to have the healer focus
on knocking the remedy back while the DPS burn down the grey bomb. The Remedy
Bomb immediately dies when the Grey Bomb does. Later in the fight multiple
pairs will spawn, adjust accordingly.
High
DPS is a necessity during this fight due to the large number of adds that must
be defeated before they explode, as well as someone willing to babysit the remedy
bombs. So long as you can swiftly take out the Grey Bombs, keep the Remedy
Bombs from reaching them, and finish her off before you get too many stacks,
she should pose little trouble.
As
loot, players could get not only ilvl 185 gear but also 80 Allagan Tomestone of
Law and 40 Allagan Tomestone of Esoterics. In addition to buying crafting gear
form MB with FFXIV Gil, rushing in Pharos
Sirius could help players to upgrade item level. For some new players or
players who reach Lv.60 just now, Pharos Sirius is a good choice.
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