There
are four races to choose from in Blade
and Soul, each with their own selection of three
classes.
Race does not impact upon your character’s stats, so feel free to choose
the one you like the look of the most, or that has access to your favorite class. Also the bns gold is
also very important issue in blade and soul, you need to farm
gold
or buy
blade and soul gold from a safe and reliable website.
Kung Fu Master:
Aggro
generator with melee DPS.
Hold
block
Fighting
Spirit, the same as Assassin's sharing a global cool down.
Driven
buff (1% crit damage for attacking the Kung Fu Master's target, stacks 10
times)
Tremor
buff (20% crit damage when a target stands in a Kung Fu Master's Tremor effect)
Target
hold, albeit second worst; on the same tree as Fighting Spirit or after a
knock-up
Blade
Master and Kung
Fu Master
function as the game's "tanks" (which in Blade & Soul simply
means anyone who has the most threat on the boss, as anyone can
"tank" but BM/KFM do it much better), though they have completely
different toolkits and play styles.
Unusually
for a "tank" Blade Master is currently among the top-tier DPS
(although later gets reduced to high-tier due to other classes surpassing it
with future gear). They are well known for their group invincibility frame: it
lasts 5 seconds long, and refreshes cool down on invincibility proc for three
resists in total. In similar vein to Assassin's Webbing, a Blade Master has a
long air combo they can use for aerial stalling in future dungeons. However,
they have one of the more gimmicky anti-projectile fields in comparison to
Sin/Sum/FM, as BM's can only use it after activating a special skill and they
need that to dish out some serious damage.
Kung
Fu Master is well known for providing many offensive buffs to their party; one
of theirs is shared with Assassin's although a KFM and Sin in the same party
can coordinate due to the individual cool downs being twice longer than the
global cool down. They can also grab and pin a target down too with good
duration, although it weakens the KFM's damage output and provides very little
merit for doing so.
More information you can check:https://www.mmogah.com/news/title/essence-summary-for-all-classes-utility-in-blade-and-soul
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