Drawing
power from Tamriel's wilds, The Elder Scrolls Online's first new class,
the Warden, is coming on June 6.
Curious as to how this versatile, ally-focused class was developed for ESO: Morrowind? Check out this Q&A with some of the people behind
the Warden.
We
spoke with Lead Combat Designer Eric
Wrobel, Senior Animator Silvia
Littlefield, and Lead VFX Artist Cambria
Blaize to get some insight regarding the Warden's design and creation process.
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The
Warden has a nature-based theme, making them unique in comparison to The Elder
Scrolls Online's original four classes. How did you come to the decision to
give this theme to the game's first new class?
Wrobel:
It is important for us that players are able to express themselves in lots of
different ways, and you can see this design principal with the flexibility that
each of the current classes have.
When
trying to create this new class, we analyzed the core components of our game to
find out what was missing. From there, we brainstormed an entire ability suite
for different classes and themes, refined the best ideas, and then picked a
winner – the Warden and their nature-based abilities!
…
Whole information about this article please check: https://www.mmogah.com/news/eso/elder-scrolls-online-morrowind-warden-developer-q-a
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