In the new year of 2018, Path of Exile has got past another year of much change again at the
action role-playing game. However, there are quite a few things that must be done to improve for players to make the
gameplay experience conducive and interesting as it's being developed continually.
Although it has reached the heights so far, there's more to be done.
You can't complain about a
free-to-play game of this quality too much, it still earns money through micro-transactions.
Players who have spent on those have a say on this topic, and their opinions are
worth hearing. As a game took much inspiration from the classic action
role-playing formula from Diablo 2, all the twists and revamps are made
different from its counterparts but there are also some faults need to
eliminate.
For
example, the chat system is ripe at this point. It is very important to
communicate and not everyone can make voice chat in an online game. However,
this chat is too simple for serious players who could use some functionality
and make easier. Perhaps taking some features of chat systems from other games
will get some wonders.
It
should have better peripheral support as lots of online role-playing game
players tend to have different gear. PoE has lots of stuff that you should be
able to rebind to extra buttons and keys on your gaming keyboard and mouse, but
you can't in this game. These peripherals native support should be appreciated
by senior players who like the game and play with their preferred gear.
The
user interface could use some overhauling. There are a few UI elements should
be alright, but not really optimal. An example of how multiple auras are
handled. There is a way to activate them without having to fumble different hotkeys
every single time. Perhaps a screen or one hotkey lets you do easily arrangement
here. Even the management of buying
PoE items
can be made better so you spend less time sorting PoE items and more time playing
the game.
There
is more serious stuff like performance problems and how they affect the connection
to the server. Due to the communication between game client and the server, it
can get dangerous when there's too much stuff happening on the screen. While
the game allows party play, you can only have up to 3 players realistically in
one party at a time for fear of killing from lag or getting desynced. Mind you,
it is said that desyncs have been resolved, but there's still more need to be
done.
Sincerely
hope these problems will be solved ASAP. For more poe news, you should visit MmoGah.com. Just a reminder: you can
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article.
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