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2018年3月15日星期四

SWTOR: What Will You Expect for The Next Expansion

The current expansion - Knights of the Eternal Throne (In December 2016) was released as the sixth expansion that coincided with the game’s five-year anniversary. It continues the story of the Outlander. Subscribers received one level 65 character token, with additional tokens available at the cartel store. The storyline has nine chapters of solo content and it raises the level cap to 70. The expansion focuses on defeating Empress Vaylin and the Eternal Empire. Now SWTOR fans have gradually lost interest in playing KotET and now start expecting for the next expansion. MmoGah (a swtor credits selling website) shows what some swtor players expect for the next expansion.



Player Flamboskumpdi says that something he’d like to see is the game going back to its republic vs empire roots. That was always more interesting for him than everybody fighting a bigger common enemy. But it would be better if it happened through instanced pvp and pve content since world pvp just isn’t a fair concept. He would like to see the game put more focus on pvp and blend the story elements into it, since he finds those aspects to be the strength of this game. He has always found Ops and Flashpoints to be uninteresting and He thinks if they found a way to blend the storytelling with pvp content they could produce real quality. He also hopes they expand more on already existing planets like Balmorra and Tatooine. It’s a shame that there are so many throwaway hub-planets from previous expansions just being forgotten. He feels it would be more fun if they spend more time on the planets with strong lore that they love, rather than just something small that will just be forgotten later. And since the maps and planets are designed the way they are it shouldn’t be a problem to be just expand on them.

Player Kitteh6660 says:
1. More horizontal progression. Item rating should end at 250. Unique rewards should be more on the cosmetic side. Existing high-level items can just be spread throughout levels 70-75. There are enough items to even fill out all the way to level 80! If the level cap is to be raised, do not raise the level requirement for ranked warzones. Keep it at 70. The endgame should be cosmetic, and the best gear should only provide 5% higher stats than the easily-acquired gear.

2. Loosened F2P restrictions with raised credit cap to 500k/1m. Even allow them to reach level 70, but with no Galactic Command. Access to story operations without loot for the purpose of quests, no weekly warzones limit.

3. Fix the engine already! Having to run SWTOR as administrator mode and compatibility mode for smooth performance is a sign of poor optimization.

4. No more overpowered abilities, please! Shift the abilities down so that the last one unlocks at level 60. There are some 4-level gaps as opposed to usual 2-level gaps. He wouldn’t mind having more utility points.

Player SirUrza says that his wish list:
1. Traditional MMO leveling content
2. New Raid
3. New Huttball Map
4. Cross faction queue for all warzone maps
5. Cross faction queue for all PvE group content
6. Return of Story, Hard, and Nightmare tags for difficulties

Player emmiblak says that he expects a lot, admittedly. Personally, He was thoroughly disappointed with the last two years of the game. He’d been playing relentlessly since beta, and KoTET is what finally made him choose to lapse his subscription. Unless 6.0 really blows him away with all-around great content, it is likely SWTOR won’t be his main game ever again. And He’s not saying that to sound petulant, because He knows his one subscription doesn’t matter. No, He’s saying it because it makes him sad. Truth is, He has some hellacious rose-tinted glasses on about the first three or so years of this game. It actually hurts him to have to trash this game, but he can’t ignore the truth anymore.

When you see what the players say, do you agree? What’s your expectations for the next expansion? Please leave your comments at the bottom of the essay! MmoGah is a trustworthy swtor gold website with a great reputation in the market, cheap price, fast delivery and professional service. MmoGah is a really good choice for buying swtor credits, if you need swtor gold, please come to our website and our 24/7 Live Chat will help you.

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2017年3月12日星期日

SWTOR 5.2: War for Iokath Is Coming This April

SWTOR 5.2: War for Iokath is coming next month, what are you most looking forward to this April in the new swtor 5.2? Iokath Daily Area? New Operation Boss? Returning Companions? New Iokath Storyline? Mmogah will list the detailed updates in the following parts:



  • Bringing back operation content into SWTOR with 5.2.
  • Master Mode Uprisings – hard challenge for 4 players. They will have additional mechanics and coming with 5.2. The developers confirmed that they are going to be including new mechanics (and changing/removing older ones) for this new difficulty mode, which so many players are very interested in seeing. You have received no indication that there will be any new ones for the time being, so time will tell as to whether or not all you’ve got is all you’re going to get for these.
  • New storyline – Return to Iokath. Scouts from the Alliance, Republic, and Sith have all arrived on Iokath. You, as the alliance commander, need to pick which side you will be on and take the super weapon. You can side with the opposite faction     from your starting faction (i.e. Empire players can side with Republic and     vice versa)
  • Returning companions – Quinn and Elara. If you side with the Empire, Quinn will return. If you side with Republic, Elara will return.
  • New Daily area on Iokath. Storyline will unlock repeatable dailies on Iokath. New gameplay options with these dailies much like we did for the chapters. There will be a new reputation track depending on which side you pick.
  • New Operation – Superweapon is the boss of the operation. Unlike previous operations, they are not waiting until fall to release all 5 operation bosses. First operation boss will come in 5.2, all 5 will be released before end of the year.
a. First operation boss is Tyth, the God of Rage in Zakuulan Pantheon.
b. The same guy who designed the Revan fight also designed Tyth.
c. This operation will be on PTS in about 2 weeks. They may do either an open PTS or a closed PTS and open PTS later.
d. Tyth will have story and veteran mode with 5.2, and they will release master mode for him when they release the second boss.
e. Most of the story for Iokath will be wrapped in the storyline but the operations bosses are also tied to the story and serve as a side track.
f. Stuff coming to adjust CXP gains for operations in 4-8 weeks. They will do it before patch 5.2.
g. Companions return are separate from the operation.
Here are two hot discussions about SWTOR: War for Iokath from Reddit.com:




Relating News:

2017年2月9日星期四

SWTOR Cartel Market Specials: Week of February 6, 2017

From the lumbering Luggerwahl beast to the iconic Meditation Chamber to the return of a pack inspired by Galactic Legends, there’s plenty of action on the Cartel Market this week! This week only, get your hands on new and fan-favorite gear, including:





1 WEEK ONLY: Tuesday, February 7 – Tuesday, February 14
BLOWOUT PACK SALE: 50% off the Manipulator Cartel Pack
l  One of last year’s most popular packs is back and HALF OFF for a limited time only! Charge into battle atop the Scavenger’s Luggerwahl beast, fight alongside your personal Exoboar Companion, and much more!
Manipulator Alliance Pack            300 Cartel Coins Now 150 Cartel Coins
Supercrate: 5 Manipulator Packs       1,425 Cartel Coins Now 712 Cartel Coins
Hypercrate: 26 Manipulator Packs      7,020 Cartel Coins Now 3,510 Cartel Coins

NEW DIRECT SALE ITEM: Scorched Dewback Mount – 2,200 Cartel Coins
l  A mutant strain of the Tatooine reptile. Prized for their colorful hide, feared for their vicious temperament.

WEEKEND ONLY: Friday, February 10 – Tuesday, February 14
RETURNING PACK: Galactic Legends Cartel Pack – 750 Cartel Coins
l  Legendary gear inspired by some of the Old Republic’s most iconic heroes and villains! Back for one week ONLY, the return of the Galactic Legends Pack is sure to be the talk of the galaxy.
DIRECT SALE ITEM: Meditation Chamber – 1,200 Cartel Coins
l  Whether you’re channelling the light side or harnessing the dark, the Meditation Chamber is the perfect way to regain your stamina and hone your connection to the Force.






250% Bonus XP + Command XP Events Are Here!
From February 7 to April 10, players can get DOUBLE the Experience Points PLUS a 250%boost to Command XP when they reach Level 70!
250% Bonus XP Event:
l  From story missions to PvP Warzones to Starfighter battles, level up at 2.5x the speed -- up to Level 70!
l  Looking to get an even greater boost? Grab a few additional XP Boosts from the Cartel Market: www.swtor.com/buy#cartelcoins

250% Bonus Command XP Event:

l  Level up through your Command Ranks faster than ever before with a 250% experience boost once you reach Level 70! Watch the Command Crates roll in as you gear up with the most powerful items the galaxy has to offer.
l  Play the Knights of the Eternal Throne Expansion to unlock Galactic Command at Level 70! Find out more: www.swtor.com/eternal-throne

Relating News:

2017年1月16日星期一

How to Buy the Cheapest SWTOR Gold from MmoGah

Do you want to buy the cheapest swtor gold US/swtor gold EU from MmoGah? Follow the following steps and buy your gold with lowest price.

1%, 2% and 3% discount via signing up on Mmogah.com
Level 1: The total money you have spent is between 0-1999 USD - 1% discount
Level 2: The total money you have spent is between 2000-3999 USD - 2% discount
Level 3: The total money you have spent is larger than 4000 USD - 3% discount



The larger order you place, the more gil you will get
The smallest order is 20000K, and the order discount will start with 100000K, 2% off (80000K-300000K) and 5% off (400000K-1000000K). 



3%, 5%, 8%, 10% and 15% top Mmogah coupons




3% OFF Code - Mmogah.com can be used directly in your order.
5% Discount: Like and comment our facebook page with a short sentence, or leave a review on Mmogah (if you want to write something more about Mmogah).
8% Discount: Leave a review about Mmogah on a site which can be logged in via Facebook, Twitter or Google+ accounts.
10% Discount: Write and publish a 400+ article of any games (which are at Mmogah), if you have an interest in writing。
15% Discount: Create and upload a video for Mmogah, if you have some funny ideas, why not share them with us in some videos. (Notice: Mmogah has the ultimate power of interpretation of these coupons)



2017年1月2日星期一

SWTOR Crafting in Knights of the Eternal Throne

The Crafting Skills are part of Crew Skills that involve using the raw resources gathered from Gathering Skills to create many different items. These skills enable the character to construct armor, weapons, implants as well as other types of useful items and gear. If gamers are not good at crafting, they have to buy swtor gold to afford those useful equipment. Here is the detailed crafting changes in KotET on the official web:



“Hey folks,

As we discussed yesterday on the livestream, one of the goals of crafting is that it will be a mechanism where someone can gear up an alt, catch up to their friends, or even gear an off-spec. With the launch of Eternal Throne you will find that there is a new grade of materials and higher level items which can be learned from your Crafting Trainer. For endgame crafting, the intent is that you will be able to craft items which are within 2 item rating of the best gear in that tier, but without a set bonus. The exception to this rule is tier 1, where you will be able to craft items equivalent to the best item rating in that tier. All of the gear that you craft in this matter will be static, meaning that you cannot move mods. However, crafters will also be able to craft mods of those same item levels.

If that is confusing let me give you some examples using made up numbers from Fallen Empire:
Tier 1 – 216 with set bonus
Tier 2 – 220 with set bonus
Tier 3 – 224 with set bonus

You would be able to craft at the following ratings:
Tier 1 – 216 without a set bonus
Tier 2 – 218 without a set bonus
Tier 3 – 222 without a set bonus

Let’s talk about how you get access to craft these items.
Gear: You will earn the schematics to craft gear from their respective Command Crates. Ex: You will get schematics to craft tier 1 gear inside of tier 1 Command Crates. These schematics will require materials earned from Conquests in order to craft them.
Mods: You will earn the schematics to craft mods through either reverse engineering the mod, PvP, or looting the schematic from an Operation boss. These schematics will require materials earned from Operations or PvP in order to craft them.

This is a summary of how crafting relates to gearing in Eternal Throne. Let me know if you have any questions.”




Relating News:

2016年12月26日星期一

SWTOR: A Great Single Player MMORPG

Compared with other famous MMORPGs, SWTOR puts its emphasis on single gameplay rather than group contents. However, most players like playing mmo with groups, so they feel disappointed and lose interest to play swtor, but there are still a large number of gamers who love the single gameplay, and swtor is one of the best choice for them without costing too much swtor gold. Let’s see what they feel about swtor in the following parts

“I completely agree, and want to add that solo doesn't have to be the end of it. This is a fantastic co-op story. Different classes RPing other 'campaigns' is what I loved most when I first started launch day. Wish I could convince people to replay with me. However, you know the game has a bad reputation when I can't get my go-to co-op guys to even TRY a FREE game. Damn shame. I don't care though, because I love the stories over and over.” Shared by Obi-Stachekenobi

“The only reason I'm playing right now is because I can play alone. I don't have friends who play the game, and I have a very small time window each day to play when my kids are asleep. And even then I can't really do group content because I have to be ready to leave at any moment if they wake up. The single player MMO suits me perfectly!” Shared by vegost






“I beleive that when people say that SWTOR is a single player MMO as a bad thing are mainly referring to the fact that the last two expansions and mainly KotFE offered little to none group content and instead Bioware chose to focus mainly on single player stuff in a game that has online for a reason, to allow you to play with other people.
Single player content is good, most if not all MMOs have a main story that can be done on your own, it shouldn't be completely taken away specially from a game so story focused lke this, but it should not be the only thing they do.
The chapters right now, regardless of if the story is good or not, don't have the replay capacity to keep people playing until the next expansion.
Think of this, uprisings is the only new group content added to the game since 3.0 aside from one WZ match that most people don't even like.” Shared by N7busta

“I just started playing SWTOR two months ago because I found out it was f2p (did sub for 1 month though) and I find the solo player RPG aspect one of my favourite qualities. I generally don't like MMOs, quit them when I was 16. But I'm okay with SWTOR since 90% of the time I'm alone and don't have to interact with people. Being able to occasionally group up for a flash point is nice though.” Shared by z-level-wraith

“If swtor the old republic was a standard mmo i quite simply wouldn't be playing it. All the grinding, relying on other people, clans etc i cannot stand.
Having other people around while i play my own game feels like i'm in a living world but without the bullshit of having to interact with people, i get to imagine everyone elses character has their own individual story they're embarking while playing my own characters story like a single player game.
Swtor feels so unique compared to every other mmo to me, it's actually an incredibly enjoyable single player experience and that's what i want from a game. I don't have the time or the patience to spend my life grinding for anything it just doesn't appeal to me, and i certainly wouldn't have spent any money on it.
The more story based content the better for me.” Shared by Who_ordered_sausage

“Having completed my Jedi Knight story so long ago, actually deleting that character and using a straight to 60 boost so I could try KOTFE. I decided to watch all the cutscenes of the Jedi Knight story to recap, I couldn't remember anything and I only got a bit through the Tython cutscenes before turning the video off, launching SWTOR on my PC and creating a brand new Jedi Knight to play through the story again and then i'll carry on through to KOTFE and KOTET.
Never did RotC or SoR and was planning on doing the stories of the Agent, Inquisitor and Smuggler and choosing to do that DLC with one of those but as Jedi Knight is my favourite class I will now do them expansions with that toon. Going to take a lot of my gaming time for the next few months.
Had a blast playing it as a solo RPG for a good few hours today!” Shared by monkeysaintfun

Relating News:

2016年12月25日星期日

SWTOR’s 5th Anniversary and Future Plans

SWTOR’s 5th Anniversary is coming soon, Mmogah knows that all of you want to master the detailed information. Here is a latest interview:











MMORPG: This week marks SWTOR’s fifth anniversary. What are some of the big takeaways for you on building out and running not just an MMO, but a Star Wars MMO, for as long as you guys have?

Ben Irving: I think a lot of us have had different journeys on it. I know, for me, I kind of, six years ago, I was living in Australia and had the dream of moving to Austin, Texas to work on Star Wars: The Old Republic. My journey there is kind of a whole different story that, to talk about what I’ve learned or what I think about it, I just reflect back on that, I will say, naïve man, at the time.  To be here, to be able to represent the game five years on is very much an honor.

We really have learned so much, through the game’s inception, through the past five years, the way the landscape’s changed, the way the industry’s changed, the way people play games, the amount of entertainment out there, the options you have, has changed so much, so to kind of witness, or be part of, or run, the evolution of SWTOR, that time has certainly been a fascinating thing. We learned a throughout the years, it’s almost like where to begin on what we’ve learned? It’s just a really exciting time to have just shipped an expansion, just come up on our fifth anniversary, to still be relevant, and to still have so many passionate fans who love playing the game, is a great thing we’re so very proud of.










MMORPG: How are you celebrating the game’s five year anniversary this week? What do you have planned for players?

Ben Irving: I joke sometimes that when it’s my birthday, I have one day that’s my birthday. When it’s my wife’s birthday, she has like seven days that are her birthday. I feel like we’re basically doing my wife’s version of her birthday for our fifth anniversary, so we really started celebrating it back in June, when Star Wars Celebration came around, and we had a tribute video for five years of Star Wars: The Old Republic, and kind of since then we’ve been doing heaps of stuff. Every giveaway we’re doing is five of X for our fifth anniversary, or the fifth of every month we do Cartel Market sales, so there’s been a lot of that going on.

Just last week, a bunch of our five year anniversary rewards went live, so people in-game can get a whole bunch of stuff. It’s really cool. We gave away a special stronghold statue that’s really awesome to players who have been with us for that whole five years, who have remained subscribed that whole period, which is really great. And then of course, we’ve got Life Day going on at the same time to kind of celebrate that, plus just the whole expansion launched hype, so I think a lot of stuff happening in-game.

MMORPG: Shifting focus a bit to the latest expansion, what’s the reception been like for Knights of the Eternal Throne?

Ben Irving: I think it’s worth segmenting out to different parts of the expansion. The nine chapter story has been received universally positive across the board, I think. We’re hearing lots of great stuff, one of your quotes, I’ve been using quite a lot, which is, “Star Wars: The Old Republic got me to feel again.” Which is something that’s quite rare in a game these days. The story has been praised, both the story telling, the kind of closure you get at the end of the story, being able to rule the galaxy, choosing to rule it in a light or dark side manner. That’s been received really well.

All the combat and gameplay changes were received really well. People felt like the gameplay was more fun, the boss mechanics were more interesting in the chapters, the walker and the mouse droid were unique gameplay things that were added.

I think if you move beyond the story, to things like Uprisings, we’ve got a really positive reaction. People feel like they enjoy the fast paced, action oriented nature of them. They’re something they can get in and do quickly with friends or with a few randoms.

Galactic Command has been the most controversial, I suppose. We really wanted to do something different with endgame progression and change how parts of the game were played. I think in many ways we did that, but we missed the mark for some of our core players. Things like, “Hey. I’m in an eight person Operation guild. It kind of sucks not having a specific goal where I can work towards the head piece or the belt or the braces or whatever.” I think’s probably been our biggest challenge, our biggest piece of feedback. Last week we went out there on our live stream with a whole bunch of changes that are all based on player feedback. We’ve said the whole time, “Hey look, we know, we see you guys have some concerns about the system, our goal is to be flexible. If we put it out there and things don’t pan out the way we think, and we need to make changes, we’ll do so.” And that’s kind of what happened.

We put it out there and we agreed to make some changes, so we’re making it a lot easier, or having different paths to gain gear for Operations players and PvP players. I think the core system of Galactic Command works great for the more casual player. The guy who comes in and says, “I just want to play the game and have fun.” You do that, you earn gear, you gain more power, and it’s much easier than it was before, and we hope that means people will stick around longer, and transition to more of the hardcore stuff. If you’re a hardcore guy, you now have your alternate way to gear, so all the crates you get in in Galactic Command will be worthwhile, but you have a way to chase this specific item. So far, the player feedback from that idea has been really positive. The gear change goes live in the next few weeks, on January 24, and we’ll continue to monitor that.  I’m sure we’ll make tweaks and changes to that for a long time to come, because it’s a very important system.  I think overall we’ve got a really great response to the expansion, and that once we make those tweaks to Galactic Command, we’ll resolve some of those things we didn’t get right the first time.

MMORPG.com: Do you have any plans to work in a catch up mechanic for Galactic Command?

Ben Irving: I think we’ll definitely do that.  I don’t know exactly what way we’ll do it. I think the changes we announced last week, there’s a portion of that, the new tokens you get from crates that will facilitate that. Crafting facilitates that. If you earn a lot of materials on your main character, you could get a cool crafting set for an alt, and kind of catch them up right away.  But we’re talking about other things, and this is just ideas, but things like some Legacy perks, if on one character you’re command rank 200, you can get X percentage boost to any of your characters. You’d still have to go through all the command ranks, but it would just take less time. Things like that we’ve been talking about.

We really wanted to monitor it a bit more and understand if players are solving it with crafting, then maybe we don’t need to do this, then crafting becomes more relevant, which is I think an important thing, a thing that’s been underutilized for a few years. If the new tokens we’re adding in January help at all, then maybe we don’t need to do the Legacy things, or maybe we should do them, but the percentages can be higher or lower depending on what pans out. We’re certainly hearing that feedback, but we felt it more important for us to deal with the gear concerns first. Once we’re back in the first week of January, we’ll look into that Legacy stuff, and probably the most simplest answer is that the designers have a bunch of ideas, we just need to see, when we collect more telemetry, to see which one makes the most amount of sense to address the problem.

MMORPG.com: With the release of Knights of the Eternal Throne, you guys have signaled a renewed focus on multiplayer content. I understand you probably can’t get into specifics, but can you talk about the scope of new content players can expect over the next year? More Uprisings? Operations? Warzones? Flashpoints? Also, have you settled on a cadence for these content updates? Can players look forward to something new every month? Every three months?

Ben Irving: I can answer part of that.  We’ve got five new Uprisings coming in January, so that will be out on January 24th. We’ll have five brand new Uprisings and then we’ll have the Master mode chapters coming out. The Master mode chapters are more geared towards solo players, but this would be like the hardest challenge, you really need some of the best gear in the game, and high influence level companions. All 25 chapters will come in Master mode in January. But the five new Uprisings is the start of group content. From there, we do have plans, we have a bunch of things in the works, but we just again want to see, which is being received well. Are Uprisings working out like we thought? Do people like Flashpoints more? Do people like Operations more? What are people actually playing in game? Then we’ll work out all of our plans for beyond January.

We’ve talked pretty openly on streams, that by the end of January, we want to do a stream and say, “Hey guys. This is kind of what we’re thinking for February and March.” And give more information on what that group content is. But I think it could be some part of any of those things you mentioned. I think we just gotta really understand what people are doing. Sometimes there’s difference between what people say they want and what they actually do in game and I think that’s the tricky part for us. We’re listening to our players giving us feedback, but also correlating it to the data of what people are actually doing in the game, to make sure we’re building the right type of things.

We’ve discussed that four player content is pretty good, but there are a whole lot of people asking for eight player content, so what form should that content take? I don’t have the answer for you today, but we plan to have the answer by the end of January.



MMORPG.com: Is Walker PvP a possibility?

Ben Irving: That technology that we’ve added and once we feel confident in doing it just beyond the story environment, certainly our goal is to use that in more content types than we currently do. I don’t know the timing of that or whatever yet, but that’s a conversation that we’ve had here. I think it would be interesting to see if we could have it work and the performance and all that kind of stuff. But we definitely want to use that kind of technology more, the idea that you can transform into something different, and having that change gameplay experiences both in PvE or PvP. There’s a lot of cool stuff to explore there.

I think if we did stuff, we’d probably start with like maybe it’s a power up in a warzone, and then one person can become a whatever, more so than you’d do eight on eight, but I think all those things are on the table, we just need to work out what makes sense, and what’s going to work properly.

MMORPG.com: That’s all I had. Was there anything you’d like to add?

Ben Irving: I’ve been doing a couple of interviews and the thing to me that I think is worth mentioning is that we have the five year anniversary and I think a lot of us here have spent a huge part of our lives working on this game, but then all the players who’ve played the game, have dedicated so much of their time and their lives, as well.

So, to me, the thing I’d want to add is just a thank you, to anyone who’s played the game over the last five years, especially those who are playing the game right now. I mean, it’s because of all of our players that we get to come to work every day and build cool Star Wars stories and Star Wars adventures, and without those players we wouldn’t be able to do anything, and it’d all be for nothing. I think from all of us here in Austin, just a heartfelt thank you to all of our fans who continue to support the game.

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2016年12月22日星期四

Should We Play SWTOR?

“Is SWTOR worth playing?” This is the question that swtor beginners often ask before they start playing it. Therefore, Mmogah summarizes the newest opinions shared by some elite gamers on reddit, and hope to help you make the proper decisions.





“Seems like the 10th post in a week on the same topic but SWTOR is only worth playing if you want a single player RPG experience.
To keep things cheap I highly suggest you play for free and play some of the class storylines. Once you have polished one or two of the very cool stories off sub for one month to do the KoTFE and KoTET expansion storylines and you will have gotten an absolute ton of solid RPG content for very little cash.
If endgame, gear progression, pve raiding, pvp are your goals I do not think its worth the time or money investment.” Shared by maledict

“Yea, if you like star wars or like bioware type rpgs. Try it for a couple levels. If you like it, sub for 1 month and play a couple storylines. Its a great story and wonderful single player campaign for all the classes. Generally the ‘best’ storylines from most interesting to least: imperial agent > sith warrior > smuggler = bounty hunter = sith inquisitor > jedi knight > jedi consular = trooper. That list is kind of a ‘collective opinion’ if you will.
If you want a social mmo with lots of active group content, then I wouldn’t recommend it though. Its kinda like ESO in the sense that you do your own thing, but might come across other people out in the world every once in a while and cities are populated with other players. But most of the game is played by yourself with your companions.” Shared by ghettochipmunk

“SWTOR is worth playing. It has great story content and lots of interesting game play. For example good PvP, galactic star fighter (space pvp where you fly your ship around)
Contrary to nay-sayers there is lot of PvE content as well. Operations, flash points (mini operations with 4 people), uprisings (mini flash points usually < 10 min each)
There are two problems that cause lot of negativity: There has been no new ops for over two years, but BioWare has promised new group content soon. So we remain hopeful. Second is new RNG driven end game gearing they introduced in 5.0. That they are fixing somewhat in January.
All in all it is a great game. Sub for a month, try out and if you like continue your subscription. On EU The Red Eclipse server at least it is easy to get into operations and do PvE content.” Shared by albeva

“It’s basically a KotOR game with an added chat room and some group content. It’s definitely worth a play through, twice, maybe three times. The planet progression is too linear, though, for any long term replay value, and every subsequent playthrough makes you want to shoot yourself in the head for want of new planets to level on.
Fortunately, with queue anywhere flashpoints, you can focus on the story missions alone and forget about the standard save-my-cat missions that MMOs seem to enjoy plonking in our way. There’s a cash shop, but none of it is necessary to complete the game, unless you want to pay for individual aspects of the F2P/P2P hybrid model, like surname titles and costume slots. Subscribing gets you all the goodies, though, so the price tag is well worth it.
tl;dr I’d say yes, go ahead and play it. Join a guild, even, and make some friends. It’s a good game for what it is.” Shared by wiz3n

“From what I’ve read on the SWTOR sub it seems that even the fans of the game only recommend it as a single player game, they recommend to play through the multiple campaigns and that’s it, really.
For me, the story lines are lacklustre, compared to truly story driven single player RPGs. I'd take one playthrough of Mass Effect 2 over 20 playthroughs of SWTOR.
That being said, SWTOR was the first MMO that I played hard core PvE raiding. It was fun. So was Illum mass PvP, it was immense.
If you never played the game, there's quite a lot of content. There has not been many new raids introduced in the last couple of years, but there is still quite some content to play. One piece of advice, if you decide to go back, forget about f2p, it's stupidly limiting. It's probably worth subbing for a month and then decide whether you like it or not.” Shared by eclap78

“In my opinion which is shared by many SWTOR is best played for a single player RPG experience. If you just play the class storylines and then sub for 1 month to do KoTFE and KoTET you will get more than your moneys worth and some phenomenal storytelling.
If you are after organized MMORPG elements PvE and PvP you may be better off looking elsewhere.” Shared by maledict

Relating News: FFXIV, WoW, SWTOR, ESO and Gw2 Which Is Really Worth Paying Gold?

2016年12月8日星期四

Where Is the Best Place to Buy SWTOR Gold?

As for the importance of “SWTOR Gold” in Star Wars: The Old Republic, no one does not know about this. Different from other mmorpgs, it’s difficult for gamers to grind gold in the swtor, therefore players have to choose to buy swtor credits so that they can strengthen their weapons and companions. Most players will choose to buy gold from gold selling website, but there are too many webs when searching “swtor gold”, “swtor credits”, “buy swtor gold”… where is the best place for players to buy swtor gold? The answer is Mmogah.com.


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Mmogah has top-rated reputations
As a MMOs gold selling website, Mmogah sells nearly 20 EU/US mmo gold and 10+ years’ experience make it have top-rated reputations, tens of hundreds of positive reviews on Trustpilot, Ownedcore, Epicnpc, Facebook, Youtube. When searching some swtor gold’ keywords in google, you will always find mmogah is on the first page.



Mmogah has the cheap swtor gold
Mmogah changes its gold price according to the all webs on the first page, and we insist on lower-level price all the time to guarantee our customers to buy cheaper gold. If you have a SWTOR Gold pre­order and won’t wait any more, Mmogah will refund you at once. Mmogah respects the purchasing right of its customers.


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Mmogah adopts the safe and fast Mailbox
Different from FFXIV, SWTOR has three delivery methods but MmoGah just adopts the only one delivery method­Mailbox. Here, I believe that many SWTOR players will not understand why we do not use the other methods. I will explain the reason to all of you. First, Mmogah puts its emphasis on the Gold safety, and our customers’ gold has never gotten banned via Mailbox. Second, our customer reps almost finish the 90% orders via Mailbox within 10 mins (the speed is quite fast). Third, setting Face to Face as an example, which needs both our customers and customer reps are online together, but it’s really too difficult for both to be online together due to some kinds of reasons (sometimes our customers can’t wait for a moment when our customer reps are going on operations). Moreover, Face to Face is not safer than Mailbox. So, considering all kinds of aspects MmoGah decides to adopt the safest and fastest delivery method­Mailbox.



Mmogah has professional customer reps
Most of the irregular and individual third factions just want to earn some money, and they don’t have professional staff to give you some relevant gold trade guides, as a result, your gold can get banned due to your unskilled operations. Therefore, 24/7 professional customer reps can make you enjoy enjoyable and reliable gold trades.
Related News:

2016年12月1日星期四

SWTOR: Compared with KotFE, KotET Is Amazing

Since early access on November 29, KotET has gained thousands of positive reviews from its players within the short 2 days. Most players all said that the new update made the game alive again, and they liked the new chapters a lot. I just start a new discussion “Early Access Live Now: What do you think of the new Knights of the Eternal Throne?” and everybody shows their personal ideas. From these hot discussions, I bet that swtor is not what it was before and swtor folks will return back, more swtor credits they will be willing to pay within the game. Here is the main discussion in the following parts (I really thank all the gamers who join the discussions): https://www.mmogah.com/news/title/swtor-compared-with-kotfe-kotet-is-amazing 


2016年11月27日星期日

Star Wars: Knights of the Eternal Empire, Play Your Story!

Battle to rule the galaxy in Star Wars: The Old Republic - Knights of the Eternal Throne, a bold new digital expansion from BioWare. Be the Outlander and command a team of hand - picked allies as you face one of the most dangerous families in Star Wars. Mother against daughter. Sister against brother. It’s a fight for control of the throne. You decide who will live, who will die and who will rule the galaxy. Fight to influence the galaxy for the light or dark side of the Force!







YOUR PERSONAL STAR WARS STORY
Step into your own Star Wars story from BioWare, featuring nine chapters, five new levels and two new planets woven into an epic saga where you fight to rule the galaxy.

MAKE DYNAMIC DARK VS. LIGHT SIDE CHOICES
Decide the future of the galaxy and determine the fate of your allies and enemies - your every action drives the galaxy closer to the light or dark side of the Force.

START YOUR SAGA HERE
Be The Outlander, a Level 65 veteran of the Great Galactic War, and embark on a handcrafted story - driven saga.

RULE WITH GALACTIC COMMAND
Grow your power and influence as you ignite light and dark side battles, fight in new Uprisings and unlock the most powerful rewards - all starting at Level 70 in the new and ongoing Galactic Command system.

BATTLE WITH ALLIES IN NEW UPRISINGS
Join up to three allies in erupting action - packed battles and confront powerful adversaries rising to challenge your influence in Galactic Command.

PLAY YOUR WAY
Choose to play any story chapter or battle in three new challenge levels - Story, Veteran, or Master mode - whatever suits your playstyle!

The new full nine-chapter story will be available Dec. 2. The additional content will come at no extra cost to anyone currently subscribed to the MMO, but it will be locked away from free-to-play users. You can watch us play through a chunk of the first chapter in the video above.

Relating News:






2016年11月22日星期二

SWTOR-KotET: A Mother’s Hope

With The SWTOR’s next expansion, Knights of the Fallen Empire, only two weeks away, Bioware released a short story on Vaylin and Senya written by Drew Karpyshyn.

Set on Ord Mantell, the story is called “A Mother’s Hope”. It adds a bit of backstory for the relationship between Senya and her daughter Vaylin. Last month’s cinematic trailer featured both characters.



Here is the details of the new short story (swtor’s story is always the best):

2016年11月6日星期日

SWTOR: KotET Galactic Command

Galactic Command Overview:
Galactic Command is a brand new progression system coming in SWTOR newest expansion-Knights of the Eternal Throne. Premium players (subscribers) who have reached Level 70 can access Galactic Command from anywhere! This system puts everything in the universe at your fingertips, accessible through one interface. With every battle you face, including Warzones, Operations, new erupting action-packed Uprisings, you earn Command Rank, unlocking increasingly more powerful rewards and impacting the balance between light and dark side forces galaxy-wide.

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Galactic Command – Power at Your Fingertips
To access the Galactic Command interface, simply press CTRL+G by default, or you can click the Galactic Command icon which is located at the top of your screen. With the interface open, you will see that you are now able to queue for Daily/Heroic Missions, Story Chapters, Flashpoints, Uprisings, Operations, PvP Warzones, and Galactic Starfighter (Space PvP battles). Galactic Command offers three Difficulty modes, Story, Veteran and Master, in most of the combat missions. If your chosen mission offers the ability to choose your level of difficulty, you will see a toggle you can access to set your chosen Difficulty level. The exception is Operations which you can only play in story mode when accessed through the Galactic Command interface. However, you can still access them normally in Veteran and Master difficulty.

Galactic Command offers access to all of your favorite activities along with a new Command Bonus every day, making it worthwhile to play something new each day! When an activity has a Command Bonus, you earn bonus Command Experience points each time you play. Be sure to check back each day to see which activity has a Command Bonus.

Command Rank
Earning Command Rank is achieved by playing almost any activity in the game. Every time you play, you earn Command Experience points which increases your Command Rank, earning you rewards in the form of new Command Crates. The Command Experience Points you earn are based on a few factors: the difficulty of the activity (Story, Veteran, Master), how many players are required, and how long it takes to complete. For example, you will earn substantially more Command Experience Points for completing a Master Difficulty Operation than you will for completing a Heroic Mission. The goal is to reward the highest level of Command Experience points for Master Operations, Ranked Warzones, and Master Uprisings.

At the launch of Knights of the Eternal Throne, each time you earn a new Command Rank, you will be given a Command Crate. Increasing your Command Rank and earning Command Crates will now be the primary method through which players with max level characters can continue to increase the level of their gear. As a result, you can now gear your character by playing virtually any activity in the game!

Command Crates contain multiple items including Companion Gifts, cosmetic weapons and armor, mounts, pets, and the most powerful gear in the game. As your Command Rank increases, so does the level of gear you receive. As an example (numbers are just an example), if you get a Command Crate at Command Rank 50 it will contain more powerful gear then you would have received at Command Rank 1.

Galactic Command Dark vs Light
An exciting new feature of Knights of the Eternal Throne is the Galactic Command system which gives you the ability to impact the balance of the Force™ in the ongoing dark vs. light war. Starting from your first moments in the game, you’ll be able to choose whether to fight for the dark or light side of the Force™. If you change your allegiance, it’s no problem – changing sides can be done at any time. Plus, all of your actions, including killing enemies, completing Missions, and making choices throughout your story will determine your character’s alignment. Everything you do as part of your gameplay ultimately strengthens your impact on the dark vs. light side war by igniting explosive and unexpected dark and light side battles on your server. Let’s talk about how it all works!

Measuring Dark vs Light
Once you have selected your side, you will begin to earn dark or light side points. At this point, you will be able to see your character’s alignment as it changes reflected in your character window. You can view your alignment by pressing C (by default) and viewing the dark/light meter on the left side of the character window as shown here:
As you earn points they get added to your server’s total dark or light side points, shifting the balance of the ongoing battle to one side or the other. To tell which way the battle is leaning, check the Galactic Command window (pressing CTRL_G) and view the dark vs. light meter at the bottom.

As one side moves closer to winning, you will see the changes reflected in the movement of the meter as one side’s color dominates the slider bar. As you can see, there are 5 “breakpoints” on each side, each representing a “level.” For example, if the light side is currently in the lead and their indicator looks like the following screenshot, then they would currently be at Light 3.
Your character’s alignment directly impacts the progress of the dark vs. light battle on your server. Let’s talk about how what you do impacts which side wins the battle!

The Dark vs. Light Battle
As one side secures victory, the galaxy will begin to see the effects. For example, let’s say the dark side wins on your server and you are in Dark 5. Suddenly, you may begin to see dark side enemies emerging and attacking, such as a Sith Lord ready to strike against the Jedi Temple on Coruscant . Light side players can try to fend off the attack by rallying together to try to take down this new dark side threat which has emerged. Doing so may even earn them bonus command points or light side tokens to that can be used to purchase items from an exclusive light side vendor.

If your character’s alignment matches the alignment of the side winning on your server, you will earn a dark or light side token in addition to your normal Command Crate each time you gain a Command Rank. As an example, if your server is at Light 3 and you have a Light side character, you will earn a light side token each time you gain a Command Rank. If your character is dark side, you will only gain the normal Command Crate. So, as the dark vs. light side war is waged, your efforts will help your side to win the war on your server and you will get rewarded for your efforts!

PS: Mmogah is a giant SWTOR Gold/Credits seller, searching “swtor gold” in google and finding our web in the first page. Our gold price is really cheap, and our delivery method is safe and fast. Welcome to our website and place your order!

2016年10月10日星期一

The New Star Wars: The Old Republic - Knights of the Eternal Throne Is Coming on December 2

BioWare, an Electronic Arts Inc. (NASDAQ:EA) studio, and Lucasfilm unveiled the world premiere of the new ‘Betrayed’ cinematic trailer, revealing a first look at the prequel story for the upcoming expansion Star Wars: The Old Republic-Knights of the Eternal Throne. The new digital expansion will be available for download on December 2 (November 29 with early access). This year, BioWare raised the bar on excitement by offering players the chance to fight to rule the galaxy. StarWars.com spoke to BioWare’s The Old Republic creative director Charles Boyd and senior marketing director DebySue Wolfcale about Knights of the Eternal Throne and came away with six reasons to get very excited — along with some concept art and an exclusive screenshot! Now, Mmogah.com lists the detailed six reasons for you guys.


2016年8月16日星期二

The Ultimate Showdown with Arcann Is Online: SWTOR-The Battle of Odessen

BioWare and Lucasfilm have released the climatic chapter in SWTOR-KotFE on August 11. Now, all active SWTOR subscribers can now play through The Battle of Odessen and confront Arcann and his powerful fleet in a full-scale assault that will determine the fate of the galaxy. Against all odds, players must risk everything for the chance to defeat Arcann and the Eternal Empire once and for all.

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There are two new gameplay experiences with this new chapter:
1. New Battle Cartel Market Pack: Inspired by the climactic new chapter, this pack contains a varity of new items which may include never-before-seen gear, like the Ruthless Scion Armor and ISO Droid Companion!

2. New Guss Companion Alliance Mission: Recruit the wily Mon Calamari scoundrel, Guess Tuno, as your Companion. When the Alliance receives a lead on the identity of a potential new recruit, the Outlander’s search unveils the most unlikely Jedi candidate-serving as apprentice under a man of questionable character.

2016年7月28日星期四

The Battle of Odessen-The Climactic Chapter in SWTOR-KotFE, Don't Wait Any More

The last and climactic chapter in KotFE-The Battle of Odessen is finally coming on August 11 instead of the original July 28. Bioware and Lucasfilm have announced details of the new chapter: in The Battle of Odessen, Arcann launches an all-out assault against the Outlander’s base. Still recovering from a shattering betrayal of the now-renegade droid, SCORPIO, the Outlander’s Alliance must rally to defeat Arcann’s forces in a desperate battle to determine the fate of the galaxy once and for all. Play and be a part of the concluding chapter as you fight your way to Knights of the Eternal Throne, the new digital expansion coming this fall!

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More details are here: 

2016年7月20日星期三

Knights of the Eternal Throne-the Best Gift to SWTOR’s Fifth Anniversary

December 20, 2016 will be the fifth year of Star Wars: The Old Republic, and happy Fifth Anniversary to SWTOR in advance. How fast the time runs! SWTOR has been five years old. The official started on this journey ten years ago, and their vision was to build a game that would give gamers, who are all Star Wars fans, the experience of stepping into the Star Wars universe at the center of their own saga. As a result, players can have the chance to become a Jedi, a dark and deadly Sith Lord or a snarky Smuggler, and shape their own story making meaningful choices along the way that made the experience their Star Wars story. Fortunately, it doesn’t let its fans disappointed and they are all willing to pay swtor gold for a galaxy trip.

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In order to celebrate its fifth year, the official will reveal a brand new digital expansion coming this fall, Knights of the Eternal Throne. The all new expansion adds more of Bioware’s trademark cinematic storytelling, as well as exciting new game features in one of the largest updates the game has made since the game launched 5 years ago in 2011. When it comes to the full announcement of the expansion, fans want know something new coming around the end of this year. Here is some details from Comicbook.com announced by EA
More Information here: https://www.mmogah.com/news/title/knights-of-the-eternal-throne-the-best-gift-to-swtor-s-fifth-anniversary