In the second one adding with a new regain, it is expanded the level cap to level 25, and people could tame the awesome beasts, and it is a challenge for players that a new 10 men raid the boss with enough difficulty and keep them interested in it, however Nexon didn't expand the level cap in the third closed beta, instead a new combat mode is added and called action combat, the ability to "sprint" while on ground mounts.

In the third depending on the fact closed beta they didn't raise the level cap, in the open beta they might not change the level cap, and it would be a grave business decision, and could hurt the game in the long run, so Nexon will have to pick a level cap with enough content duo to that, and not too high to skip allot of content, while holding players till they can deliver the next wave of dungeons and zone(s), and world bosses, familiars etc. .
More details you can check:https://www.mmogah.com/news/title/analysis-of-max-level-in-riders-of-icarus
没有评论:
发表评论