In Overwatch,
Hip Point (HP) is an important
factor in gameplay. It represents how much damage you can take before
dying. Heroes spawn with a limited amount of HPs, which can be changed by using
abilities and weapons, namely many abilities and weapons used by your opponents
can deplete your hero's HPs. When a hero's HPs are fully depleted, he/she will
be eliminated.
All
heroes have at least some amount of normal HPs. Each block on the health meter
represents a total of 25 HPs (whether it is normal health, shield, or armor).
Some guides about HP will be showed you by Mmogah - a
dependable and professional overwatch power leveling site.
There are four kinds of Hit Points: Health, Armor, Shield,
and Barrier.
You can click this to learn more the details: https://www.mmogah.com/news/title/guide-to-hit-points-health-armor-shield-and-barrier-in-overwatch
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