The Elemental
Shaman in 7.1.5 is one which deals in extremes in World of Warcraft. That changes in patch 7.1.5, as the talent
builds provide not only different strengths and weaknesses, they present very
different play styles. Whereas in patch 7.1.0 the prevalent builds were fairly
close, simply changing one talent to alter focus to either burst or sustain /
multi-target power.
More than ever before, Elemental is a turn
and burn class as opposed to relying on a Goldilocks situation of immense
target count cleave sequestered to a compact area. As with patch 7.1.0, our AoE
abilities really are tied to heavy RNG
and due to talent restructuring Elemental has lost the reliable DPS increases
of Lightning Rod with incidental cleave within a boss fight.
The Ice fury build, like Ascendance, does
have its share of glaring problems; damage is spread over many medium to short
cool down burst abilities, not allowing it to fully take advantage of
situations such as a Gorefiend-esque burn phases. As well, mistakes in the
rotation cascade into significant DPS losses
very quickly. The ice fury build boasts a much more robust and fast paced
rotation, requiring you to use 5-6 main rotational spells with a rigid priority
system and differing cool down lengths. It also relies on DPS less hampered by
movement and un-phased by target swaps.
The Ascendance build shows its strength in
ST and focus target situations, allowing you to brutally punish a single target
with Lava Bursts and Earth Shocks. In addition, Ascendance provides a
staggering level of burst. Elemental Fusion brings the focus target situations
a step above, providing near constant Lava Surges. It has its downfalls; if you
have an unlucky period of no procs and movement causes your DPS to
suffer greatly.
Competing with a buffed Elemental fusion
(now +10% increased chance of lava surge to process instead of +5%) and Primal
Elementalist. Primal element list will probably continue to reign supreme, and
Elemental Fusion will probably be the way to go for PVP LB spamming. Aftershock from 90 to 60, now competing with
nerfed ancestral swiftness (now 6% haste instead of 10%) and elemental mastery.
Will probably never be picked now, maybe in PVP. Elemental blast from 60 to 75
and damage buffed slightly.
Echo of elements from 60 to 90. Competing
with Liquid magma totem and Storm Elemental. Will probably be the best single
target damage talent in the tier. There is an issue with the datamine for Echo,
but the only thing it changed for resto's echo was that it is tier 90 now. Liquid
Magma totem from 100 to 90 and damage buffed slightly. Competing with Storm
elemental and Echo of the elements.
Ice fury from 75 to 100, and initial nuke
damage increased considerably, frost shock buff the same. Now competing with
Ascendance and Lightning rod. Will probably only see use in pvp if it stays
there.
For Ele
PvP
T15
Path of Flame (10% more Lava Burst Damage)
T30
Gust of Wind (20 second CD, 5 nerf
increase)
T45
Earth grab/Lightning Surge (Earth grab is
8 seconds)
T60
Aftershock (Buffed to 30%)
T75
Elemental Fusion (Buffed to 10%)
T90
Echo of the Elements
T100 ice fury (Initial damage increased by
400%)
Honor Talents
Fire and Ice
Earth fury
Lava Burst is receiving a 25% buff,
expecting damage to be in the 175k+, giving yourself 3 charges through echo and
increased reset from Elemental Fusion you will never not be able to cast Lava
Burst, then you have Ice fury which received a massive damage buff for added
burst and instant finisher potential.
What you
lose compared to 7.1
The Totems, a small amount of passive
regen, flame shock damage, haste, and increased lightning mastery process,
overall not a huge loss.
Gust of
wind has a longer CD.
Ancestral swiftness 10% haste, this one
hurts, you can still choose it over Aftershock, but I think the more earth
shock stuns and frost shocks from Ice fury is stronger than the nerfed 6%
haste. Lightning Rod, I would still choose this for BGs as 40% chain lightning
damage is still quite a lot, but I feel in arena due to the random process
chance and the nerfed Stormkeeper damage this talent is not as good.
What you
gain compared to 7.1
Just for starters you are looking at 37.5%
more Lava Burst damage. 100% more Lava Surge process. 3 Charges of Lava
Burst, basically never cast Lightning Bolt again. 400% more ice fury damage on
cast, Frost Shocks will remain the same. Looking at ~250k damage, ~470k crit,
which can mastery process, pretty good.
Better Sky fury Synergy, the gimmick of
Counterstrike is dying quickly as players get used to it and more people are
using Sky fury to increase their burst potential. This build focuses on Lava
Burst which always crits whereas Lightning Bolt doesn't meaning you will always
see the increase from Sky fury.
LB damage is nice, I don’t know if the ES
and FS damage bonus are additional to the 15% hotfix, or if the tooltips are
just being fixed, probably the latter. Elemental blast, storm elemental, and
liquid magma totem are still very weak talents, if liquid magma and storm
elemental are indeed stuck in a tier with Echo, we'll never see them again.
Above
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