There is concern about how players can take to the new patch Fall of Oriath when it comes out on Aug 4, especially from a genre as beloved. It is no problem for those who are familiar and fans of genre in Path of Exile, but developers and publishers always seem to have concern for those who are new to the genre. In game development, learning curve and sophistication are elements of gameplay. Xbox One is a meaningful experimentation, and developer hopes to make use of this platform to attract more players.
It's often perceived by a lot of developers that the gameplay should be as simple as possible. However, designers and developers have gone the opposite route in recent years. Such games include Path of Exile, which has taken the action role-playing game genre to a new direction.
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Grinding Gear Games plan to create a game while conveying a new age for the ARPG genre with innovations and whole new ways of playing. When new players look at the passive skill tree, they're intimidated by the sheer volume. Certainly, it's simple once the concept is understood, so it's no longer intimidating and players get used to it. But developers don’t want to stop Grinding Gear Games.
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