2016年12月28日星期三

Final Fantasy XIV Stormblood Will Be Released on June 20, 2017

At FFXIV Fan Festival in Tokyo, SE announced that Final Fantasy XIV’s Stormblood expansion will lauch on June 20, 2017. The release date was confirmed on ffxiv’s official Twitter account. Pre-orders will start on January 24th. It was mentioned that the release date is “tentative,” but Matsuda-san mentioned that there shouldn’t be any delays, as development is progressing smoothly. Mmogah here will show you the new contents.

SE also revealed the new Red Mage job class, and it will be a hybrid melee and ranged magic DPS, and will use a rapier as a primary weapon, and a magicked crystal medium. The job uses both White and Black magic, flitting about the battlefield and racking up Chainspells to deal heavy damage. Red Mage starts at level 50, with no associated class.  

The new high-end raid will be “The Bend of Time – Omega,” which will bring Omega Weapon to Final Fantasy XIV. The story leading up to the raid will begin in update 3.5 next month. The raid won’t be a requirement to complete or enjoy the storyline.

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Guest developers will be brought to work on new alliance raids. The first one will be created and written by Final Fantasy Tactics, Final Fantasy XII and Vagrant Story director Yasumi Matsuno, while Garo Director and Shin Megami Tensei IV Creature Designer Keita Amemiya will design the bosses. It will be titled “Return to Ivalice.”

While the previous expansion Heavensward introduced flying mounts, Stormblood will bring the implementation of swimming and diving. Not all bodies of water will be swimming-enabled, For instance shallow rivers won’t be.

When your characters enter an eligible body of water, they will start swimming automatically. When you walk you’ll use breaststroke, when you sprint you’ll use crawl. Movement is slightly slower than on land, and only flying mount will be able to swim.

Your characters can swim in limited areas in the original A Realm Reborn regions, including Costa Del Sol, but there won’t be any combat in the water.

Your characters also can dive in select bodies of water, limited only to locations introduced with Stormblood. There will be no loading transition between land and water, and the passage between surface swimming and diving will also be seamless. No breathing limits or drowning risk, and you can stay underwater as much as we like. Flying mounts can also dive.

While there won’t be any battle content underwater, interaction with NPCs and gathering will be possible. Diving will be unlocked through a special quest located early in the storyline.

There will be a new underwater beast tribe, called Ananta, a female-only race, and live in the waters near Ala Mhigo, where they are oppressed by the Garlean Empire. They follow Lakshmi as their primal of choice, and they’re very skulled with magic and gemcraft.

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