There are a lot of regards to compose, and there's no best single setup in World of Warcraft. Largely mission counters are randomized, if your certain favorite Champions or Combat Allies exceed others, your lineup will be changed obviously. The biggest optimization is that you can counter as many threats as possible. That said, this is merely logic regarding optimal combinations. If you want to know more World of Warcraft news, you can visit MmoGah.com.
reaching level 26 from Broken Shore quest chain, artifact research will open up to
a maximum level 50. New champions are available and an additional champion
slot has been opened up to accommodate it. Champion item level has been
increased from 850 to 900. You can acquire your class mounts at the end
of campaign, similar to Suramar campaign and Arcanist’s Manasaber mount
Order Hall Mage Champion:
Kalecgos. Arcane + CS, it is very
strong counter double bonus.
Vargoth. Arcane + Blizzard, +15%
with T2 troop, a bonus is used very often.
Ravandwyr. We need a fire after two
Arcanes. He also gives us blinks we need. His 15% against minions will be used
often. Now it is a frost mage.
The Great Akazamzarak is a nice frosty, his hat is like meatball ability and
will give tons of bonus.
Now we have enough counterspells
and arcane skills. So we can either add another frost or fire champion. Both
frost are decent. Modera has blink and a bonus % with T1 troops which will
barely be used. Merry has blizzard and a useless bonus.
This is Moroes slot, but as a rare
champion you probably do not have. So let's get a 2nd fire mage here. We have
enough counterspell so Esara is a no. Milhouse works here if you don't mind x2
mission time, also he gives blizzard so you can go with Modera in the 5th slot.
Aethas gives a lot of % but doesn’t counter anything other than fire. Meatball
is the last and the best ton of % and it works well in every team, as long as
you can counter no bonus threat which will prevent 200%.
In general, if you want to have
+20% with Tier 2 troops, you should have +15% to all (Auspicious Fetish), and
then either +10% to all (Lucky Doodad) or +15% with Tier 2 on everybody. It's
only 5% for less using a Doodad and you don't send a T2 troop during the odd
times (using AoW or Grimtotems and such).
There are many viable setups,
largely depend on who you want to use as a combat ally, and which Champions you
may have already leveled/geared up
to this point.
More information please check:https://www.mmogah.com/news/wow/patch-7-2-order-hall-champion-in-world-of-warcraft