One of the most exciting parts of MMORPGs is player-vs-player combat. It doesn't get enough attention in the game mostly because it is different from other genres. Not all the people find clicking on other player characters and skill hotkeys is enough, but the newer games require a good bit more mechanical skills. This is perhaps PvP can now truly shine, especially in Path of Exile.
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Grinding Gear Games have been working hard to come up with a PvP combat system that works well and can be considered balanced by the dedicated players in PoE. It's quite a tall order, which is why it hasn't been implemented yet. However, that's why this is a worth discussing topic since Grinding Gear Games listen to most constructive feedback from the community, and it's a chance to have PvP be implemented the way that everyone generally wants it. In fact, for any online RPG, the challenge of establishing a good PvP system in a game poses without being a source of consternation for the players is herculean.
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